Tweak
Move and Rotate texture in 3dsMax viewport.
Align
Align U or V axis to edge end or center.
Super Stitcher
Stitch multiple elements simultaneously.
Transform
Move, Scale, Rotate UV by values.
Orient
Orient UV elements horizontally or vertically.
Pick scale
Get UV scale from another polygon.
Scale in units
Rescale UV to any units value or to Real-world mapping.
Randomize
Random UV Flip, Rotate, Offset, Scale.
Checker
Use preinstalled checker textures or add your own.
Real-world mapping supported.
Original materials can be restored even after 3dsMax crash.
Relax
Relax polygons in viewport.
Normalize
Equalize texel density to min, max or average.
Show bitmaps
Show bitmaps on selected objects or selected polygons.
UV Morpher
Create flat object from mapping.
Can be used for Skin Wrap retopology and other techniques.
Transfer
Transfer selection between Unwrap and Poly.
Hide elements
Hide selected polygons to get access to occluded areas.
UV operations
Many useful UV operations.
Learn more in Help section.
Customize GUI
You can choose favorite rollouts for Main Tab and change their order.
Light and Dark themes with auto detection.
Actions
Assign any UV Tools action to hotkey or toolbar button.
Combine actions to create complex one-click mapping operations.
Every action has documented arguments for advanced users.
AND MUCH MORE